Football Library · Routes

Z-Out

Route10-16 yd

5-yd vertical stem, then a SHARP break to the inside (~3-4 yds lateral), then a SECOND SHARP break continuing upfield and back outside. Creates a Z-shape — the receiver crosses toward the middle before breaking back toward the sideline. Beats man coverage (double-move forces the defender to change direction twice). Finishes ~12-13 yds deep outside.

QX

Demo rendered on @X (outside WR) at 13yd depth. Only the route runner and the QB are shown so the break stays the focus; the same route family scales to any depth a play calls for, and concepts that use this route may set a different depth.

How to run it

stem vertical, break inside, then continue upfield and back outside — double-move beats trailing man.

Reading it by coverage

How to run the z-out against what the defense shows.

Cover 0:
double-move vs man — sell the inside cut, break back out; it needs time, so protect it.
Cover 1:
the inside fake turns the corner's hips, then break back to the sideline behind him.
Man:
man-beater — sell the first break hard so he commits inside.
Zone:
wasted vs disciplined zone — the defender won't chase the fake; check it down.