Football Library · Routes

Stop & Go

Route12-25 ydaka Sluggoaka Hitch and Go

Stem 5 yds, fake the hitch (small ROUNDED settle), then release vertical at full speed. Beats off-coverage corners who break aggressively on the hitch. Same family as sluggo (slant-and-go).

QX

Demo rendered on @X (outside WR) at 19yd depth. Only the route runner and the QB are shown so the break stays the focus; the same route family scales to any depth a play calls for, and concepts that use this route may set a different depth.

How to run it

sell the hitch, then take it deep.

Reading it by coverage

How to run the stop & go against what the defense shows.

Cover 1:
vs off-man — sell the hitch to bait his drive, then take it deep on his recovery.
Cover 3:
bait the deep-third corner up on the hitch, then stack and run past him.
Man:
double-move — the harder he jumps the stop, the cleaner the go.
Cover 0:
not the call vs zero pressure — too slow-developing; hit the quick game instead.