Football Library · Plays
Dive· 6v6 Flag
basicaka Inside Diveaka Iso
North-south interior run — back attacks A/B gap downhill, blockers inside-zone-block.
The design
How Dive works
- North-south interior run.
- QB hands to the back attacking the A/B gap downhill — first available crease wins.
- In tackle the OL inside-zone-blocks (combo to the LBs).
- In flag, the back attacks the middle gap that opens as defenders flow to the apparent perimeter threat — receivers run quick inside routes (drag/sit) to occupy the second level.
- Stays on schedule, eats clock, and softens up a stout interior for the play-action that follows.
Coach the details
Every player's job
- : sell the run fake full speed on the drawn track; finish every rep as if you have the ball.
- : inside zone — press the LOS, read the first down-block, cut on the second LB's flow.
- : 3-yard hitch inside — quick stop, eyes back to the QB on rhythm.
- : 3-yard hitch inside — quick stop, eyes back to the QB on rhythm.
- : 3-yard hitch inside — quick stop, eyes back to the QB on rhythm.
- : 3-yard hitch inside — quick stop, eyes back to the QB on rhythm.
Call sheet
When and where to run it
- Money downsShort yardage between the tackles vs a soft front.
- Game planQuick-hitting and predictable but consistent — chunks of 2-4 yards keep the chains moving and set up play-action.
- Game planGive the back a first-open-crease rule rather than a painted hole.
- Defensive lookVs an even front, read the center/guard combination; vs an odd front, press the nose and cut off his leverage.
- Game planIn flag, use quick inside routes to occupy the second level and tag an outside answer when the middle defender refuses to widen.
Pre-snap to post-snap
Read the defense
Keys to watch
- Short yardage between the tackles vs a soft front.
- Vs an even front, read the center/guard combination; vs an odd front, press the nose and cut off his leverage.
- In flag, use quick inside routes to occupy the second level and tag an outside answer when the middle defender refuses to widen.
- In flag, the back attacks the middle gap that opens as defenders flow to the apparent perimeter threat — receivers run quick inside routes (drag/sit) to occupy the second level.
Be ready to change the answer
- Cover 0: Anything that develops slowly — pressure gets home first Better answers: Four Verticals, Mesh, Slant-Flat, Smash
- Cover 1: Outside vertical shots — the free safety caps them over the top Better answers: Mesh, Drive, Smash, Y-Cross, Four Verticals, Levels
- Cover 2: The flats — the corner squats and jumps anything quick outside Better answers: Smash, Four Verticals, Flood
- Tampa 2: The deep middle — the Mike runs it, so a straight seam is contested (unlike base Cover 2) Better answers: Smash, Flood
- Cover 3: Deep outside — the three-deep shell caps outside verticals Better answers: Curl-Flat, Slant-Flat, Smash, Flood, Four Verticals, Snag, Dagger, Stick
- Cover 4: Deep shots — four deep defenders make it very hard to win over the top Better answers: Stick, Snag, Slant-Flat, Curl-Flat, Mesh
Troubleshooting
What can break the play
- Avoid it into a packed interior with both A gaps covered and an unblocked downhill fitter waiting behind them.
- In flag, do not run it when the middle defender is sitting flat-footed on the mesh and the perimeter is the actual numerical advantage.
- Back hesitates at the hole; should hit it downhill at full speed — first available crease wins.
- Blockers high-block (tackle); need to double-team the playside DT and climb to the LB level.
- Run-action faked too softly; play-action off dive depends on the LBs honoring this look.