Three-level stretch concept from trips right — 's wheel vs 's go creates vertical separation.
The classic high-low vertical concept that attacks deep safeties' leverage. Trips alignment holds corners and safeties laterally; the double vertical on the backside ( go + wheel) forces the deep half-safety to give up something. 's throw windows open based on backside corner depth.
Primary reads
1st read (): Vertical go — if corner backs off at the snap, runs free; go is automatic. Takes 3 seconds.
2nd read (): Wheel arc at 14 yards — the setup. If corner presses, 's arc release beats press at the perimeter
3rd read (): Post route at 11.8 yards — middle-of-field vertical if safeties rotate late
Situational use
4th quarter, down 4+: downfield shot when you need big yardage
Red zone, 15 yards and in: corner isolation, wheel is a touchdown-area route